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#1 18-06-2018 15:42:22

Xerikas
Crocodile in Rogue ! ORAAAAAAA !!!

Savage Strike (1007)

"The latest "Official Card Game" booster, "Savage Strike" goes on sale October 13th, 2018. This booster not only contains the latest cards present in the "Yu-Gi-Oh! VRAINS" anime, but it also includes many cards that further enhance Link Summoning. Further news on "Savage Strike" will be release in V Jump and Weekly Shonen Jump.
"Yu-Gi-Oh! Official Card Game Duel Monsters Savage Strike"

Maker: Konami

Release Date: October 13th, 2018

Price: 143 Yen for a pack of 5 cards

Each Box comes with 30 Packs

https://www.yu-gi-oh.jp/images/news/382_20180912102218_b0IsDbOFiuerdsbkCILS6HzZBzTN3kuSY3AZUPf297hap8ApGL6BSvYTkpgcPPum.png

Dernière modification par Xerikas (15-09-2018 12:44:31)


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#2 25-08-2018 12:38:40

Xerikas
Crocodile in Rogue ! ORAAAAAAA !!!

Re: Savage Strike (1007)

https://i2.wp.com/ygorganization.com/wp … .png?ssl=1

Planckster Rock
Level 4 EARTH Rock Effect Monster
ATK 1500
DEF 1500
You can only activate this effect of this card’s name once per turn.
(1) If this card is sent to the GY as a Material for a “Planckster” Fusion or Link Monster: You can banish 1 card from your hand, and if you do, draw 1 card, then you can Special Summon 1 “Planckster” monster from your hand or Deck in Defense Position, except “Planckster Rock”.


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#3 15-09-2018 07:42:47

Xerikas
Crocodile in Rogue ! ORAAAAAAA !!!

Re: Savage Strike (1007)

https://i0.wp.com/ygorganization.com/wp … .png?ssl=1

Cyberse Quantum Dragon
Level 7 DARK Cyberse Synchro Effect Monster
ATK 2500
DEF 2000
Materials: 1 Tuner + 1+ non-Tuner monsters
(1) If you control a Link Monster, your opponent cannot target monsters you control for attacks or card effects, except this one.
(2) Once per turn, at the start of the Damage Step, when this card battles an opponent’s monster: You can return that opponent’s monster to the hand, also this card can make another attack in a row.


Borreload Savage Dragon
Level 8 DARK Dragon Synchro Effect Monster
ATK 3000
DEF 2500
1 Tuner + 1+ non-Tuner monsters
You can only use this card name’s (3) effect once per turn.
(1) If this card is Synchro Summoned: You can equip 1 Link Monster from your GY to this card, and if you do, place Borrel Counters on this card equal to that card’s Link Rating.
(2) Gains ATK equal to half the ATK of the monster equipped to it by its effect.
(3) When an opponent’s card or effect is activated (Quick Effect): You can remove 1 Borrel Counter from this card; negate that activation.


Salamangreat Sunlight Wolf
Link 2 FIRE Cyberse Link Effect Monster
ATK 1800
Links: Top, Bottom
Materials: 2 FIRE Effect Monsters
You can only use this card name’s (1) and (2) effects once per turn each.
(1) If a monster is Normal/Special Summoned to a zone this card points to: You can add 1 FIRE monster from your GY to your hand, but you cannot Normal/Special Summon that monster or a monster with the same name for the rest of this turn.
(2) If this card is Link Summoned by using “Salamangreat Sunlight Wolf” as Link Material: You can add 1 “Salamangreat” Spell/Trap Card from your GY to your hand.



EDIT : petit retour des TG

https://i2.wp.com/ygorganization.com/wp … .png?ssl=1

T.G. Screw Serpent
Level 4 WATER Sea Serpent Tuner Effect Monster
ATK 1300
DEF 500
You can only use this card name’s (1) and (2) effects once per turn each.
(1) If this card is Normal/Special Summoned: You can target 1 Level 4 or lower “T.G.” monster in your GY, except “T.G. Screw Serpent”; Special Summon it, but its effects are negated.
(2) You can banish this card from your GY, then target 1 “T.G.” monster you control; have it either gain or lose 1 Level until the end of this turn.

T.G. Trident Launcher
Link 3 EARTH Machine Link Effect Monster
ATK 2200
Links: Bottom Left, Bottom, Bottom Right
Materials: 2+ Effect Monsters, including a “T.G.” Tuner
You can only use this card name’s (1) effect once per turn.
(1) If this card is Link Summoned: You can Special Summon 3 “T.G.” monsters (1 each from your hand, Deck, and GY) to your zones this card points to in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except “T.G.” monsters.
(2) Your opponent cannot target “T.G.” Synchro Monsters this card points to with card effects.


EDIT : Shiranui

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Shiranui Sensei
Level 2 FIRE Zombie Effect Monster
ATK 600
DEF 0
You can only use this card name’s (1) and (2) effects once per turn each.
(1) If this card is in your GY and you control 2 or more “Shiranui” monsters with different names: You can Special Summon this card, but banish it if it leaves the field.
(2) If this card is banished: You can target 1 Zombie monster you control; it gains 600 ATK until the end of this turn.

Shiranui Spearitualist
Level 4 FIRE Zombie Effect Monster
ATK 1500
DEF 0
You can only use this card name’s (1) and (2) effects once per turn each.
(1) When this card is Normal Summoned: You can Special Summon 1 “Shiranui Spectral Sword” from your hand or Deck, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters.
(2) If this card is banished: You can draw 1 card, then discard 1 card.


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Shiranui Spiritsaga
Fire Zombie / Synchro / Effect
LV7 2100/0
1 Tuner + 1+ non-Tuner monsters
You can only Special Summon “Shiranui Spiritsaga” once per turn.
(1) Once per turn: You can banish 1 monster from your GY or face-up from your field, then you can apply 1 or more of these effects in sequence depending on the kind of card it was.
• Zombie-Type: All monsters you control gain 300 ATK.
• FIRE-Attribute: Destroy 1 Spell/Trap Card on the field.
• Synchro Monster: Destroy 1 monster on the field.

Shiranui Splendidsaga
Link 3 FIRE Link Effect Monster
ATK 2300
Links: Top, Left, Bottom
Materials: 2+ Zombie monsters
You can only use this card name’s (3) effect once per turn.
(1) Synchro Monsters you control cannot be destroyed by card effects.
(2) FIRE monsters you control cannot be destroyed by battle.
(3) During your opponent’s turn (Quick Effect): You can target 1 of your banished Zombie Synchro Monsters; Special Summon it to your zone this card points to.


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Shiranui Story Saga
Quick-Play Spell Card
You can only activate 1 card with this card’s name per turn.
(1) If your opponent controls a monster: Discard 1 Zombie monster; Special Summon 1 “Shiranui” monster with a different name from your Deck or GY, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters.

Shiranui Style Skill
Normal Trap Card
You can only use either this card name’s (1) or (2) effect per turn, and only once that turn.
(1) Special Summon 1 Zombie monster from your hand, but banish it if it leaves the field.
(2) You can banish this card from your GY, then target 1 Zombie monster you control; it becomes unaffected by other card effects for the rest of this turn.


EDIT : random

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Pot of Indulgence
Normal Spell Card
(1) At the start of your Main Phase 1: Banish either 3 or 6 of your face-down Extra Deck cards randomly, face-down; draw 1 card for every 3 cards you banished, also you cannot draw cards with card effects for the rest of this turn.

Dark Factory of Increased Production
Continuous Trap Card
You can only use this card name’s (1) effect once per turn.
(1) Send 1 monster from your hand or field to the GY; draw 1 card.


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Witch’s Strike
Normal Trap Card
(1) If your opponent negated the Normal/Special Summon of a monster, or if your opponent negated the activation of a card or effect: Destroy all cards your opponent controls and have in their hand.


wohoho witch strike ça rigole plus.

Dernière modification par Xerikas (15-09-2018 09:10:52)


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#4 15-09-2018 13:51:15

Tsukide
Membre

Re: Savage Strike (1007)

Wah trop fort Witch's strike yikes Tu vas réfléchir à 2 fois avant de claquer ta Ash si y'a des backrow x) et le synchro borrel générique nan mais wtf Crystal wing c'est de la merde ou bien?

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#5 16-09-2018 00:17:15

KevinLL
Serial failer

Re: Savage Strike (1007)

Tsukide a écrit:

Wah trop fort Witch's strike yikes Tu vas réfléchir à 2 fois avant de claquer ta Ash si y'a des backrow x) et le synchro borrel générique nan mais wtf Crystal wing c'est de la merde ou bien?

On ne peut pas répondre Witch's strike à Ash i me semble, il faut annuler une activation.

Dernière modification par KevinLL (16-09-2018 00:18:46)


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#6 16-09-2018 11:46:19

The Cyber Demon Lord
La peur n'est qu'une Gillusion!

Re: Savage Strike (1007)

KevinLL a écrit:

Tsukide a écrit:

Wah trop fort Witch's strike yikes Tu vas réfléchir à 2 fois avant de claquer ta Ash si y'a des backrow x) et le synchro borrel générique nan mais wtf Crystal wing c'est de la merde ou bien?

On ne peut pas répondre Witch's strike à Ash i me semble, il faut annuler une activation.

Witch’s Strike
Normal Trap Card
(1) If your opponent negated the Normal/Special Summon of a monster, or if your opponent negated the activation of a card or effect: Destroy all cards your opponent controls and have in their hand.

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#7 17-09-2018 10:30:02

Kurowarë
Jokuro*

Re: Savage Strike (1007)

The Cyber Demon Lord a écrit:

KevinLL a écrit:

Tsukide a écrit:

Wah trop fort Witch's strike yikes Tu vas réfléchir à 2 fois avant de claquer ta Ash si y'a des backrow x) et le synchro borrel générique nan mais wtf Crystal wing c'est de la merde ou bien?

On ne peut pas répondre Witch's strike à Ash i me semble, il faut annuler une activation.

Witch’s Strike
Normal Trap Card
(1) If your opponent negated the Normal/Special Summon of a monster, or if your opponent negated the activation of a card or effect: Destroy all cards your opponent controls and have in their hand.

Non, je suis quasi sur qu'il a raison. Le gametext précise le fait d'annuler l'activation d'une carte ou d'un effet (et non annuler un effet).

Typiquement : ash ne craint rien, mais altergeist hexstia si.

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#8 17-09-2018 11:04:27

Tsukide
Membre

Re: Savage Strike (1007)

Ash annule l'activation d'un effet, ce n'est pas comme Veiler par exemple qui lui n'inclus pas l'activation. Je me trompe peut-être mais je pense que ça fonctionne.

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#9 17-09-2018 11:20:57

Kurowarë
Jokuro*

Re: Savage Strike (1007)

Tsukide a écrit:

Ash annule l'activation d'un effet, ce n'est pas comme Veiler par exemple qui lui n'inclus pas l'activation. Je me trompe peut-être mais je pense que ça fonctionne.

Non ash annule l'effet. Si ash annulait une activation, elle pourrait etre activée en damage step (ce qui n'est pas le cas). On peut voir la différence aussi avec Ghost belle (qui elle, annule l'activation). Le gametext de ash et de belle sont différents.

Il y a aussi un autre cas de figure : Si ash annule card of demise. On ne peut pas activer une autre demise (parce que ash annule l'effet et non l'activation)

Dernière modification par Kurowarë (17-09-2018 11:28:46)

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#10 19-09-2018 12:02:38

Xerikas
Crocodile in Rogue ! ORAAAAAAA !!!

Re: Savage Strike (1007)

https://pbs.twimg.com/media/DncAxPzVsAAaCdL.jpg

Shiranui Style Succession
Continuous Spell Card
(1) This card is treated as “Shiranui Style Synthesis” while in a Spell & Trap Zone.
(2) Once per turn, you can activate one of the following.
• You can banish 1 Zombie from your GY; during this turn, the Normal or Special Summon of your Zombie monsters cannot be negated.
• You can target 1 Zombie monster you control; banish that monster, and if you do, you can send 1 Zombie monster with 0 DEF from your Deck to the GY.


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#11 24-09-2018 14:15:53

Xerikas
Crocodile in Rogue ! ORAAAAAAA !!!

Re: Savage Strike (1007)

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Neospace Connector
Level 4 LIGHT Warrior Effect Monster
ATK 800
DEF 1800
You can only use each effect of this card’s name once per turn.
(1) When this card is Normal Summoned: You can Special Summon 1 “Neo-Spacian” monster or 1 “Elemental HERO Neos” from your hand or Deck in Defense Position.
(2) You can Tribute this card, then target 1 “Neo-Spacian” monster or 1 “Elemental HERO Neos” in your GY; Special Summon that target in Defense Position.


ENFIN une bonne carte HERO.
2 AHL de moins ça tuait un peu le deck. Disons que ça attenue la douleur du coup.

PS : Aqua Dolphin topcool

Dernière modification par Xerikas (24-09-2018 14:36:13)


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#12 24-09-2018 17:27:57

Sho Phoenix
Membre

Re: Savage Strike (1007)

Pas mal, xD

Une Instant Rank-7, haha.


-- Sho Phoenix --
http://mypsn.eu.playstation.com/psn/profile/shophoenix.png
Ma liste

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#13 25-09-2018 11:23:38

Xerikas
Crocodile in Rogue ! ORAAAAAAA !!!

Re: Savage Strike (1007)

https://yu-gi-oh.jp/images/news/394_201 … 877EaH.png

Elemental HERO Cosmo Neos
Level 11 LIGHT Warrior Fusion Effect Monster
ATK 3500
DEF 3000
Materials: “Elemental HERO Neos” + 3 “Neo-Spacian” monsters with different Attributes
Must first be Special Summoned by shuffling the above cards you control into the Deck (you do not use “Polymerization”).
(1) If this card is Special Summoned from the Extra Deck: You can activate this effect; your opponent cannot activate effects on the field for the rest of this turn. Your opponent cannot activate cards or effects in response to this effect’s activation.
(2) Once per turn, during the End Phase: Shuffle this card into the Deck, and if you do, destroy all cards your opponent controls.


Elemental HERO Brave Neos
Level 7 LIGHT Warrior Fusion Effect Monster
ATK 2500
DEF 2000
Materials: “Elemental HERO Neos” + 1 Level 4 or lower Effect Monster
Must be Fusion Summoned.
(1) Gains 100 ATK for each “Neo-Spacian” and “HERO” monster in your GY.
(2) When this card destroys a monster by battle: You can add 1 Spell/Trap Card that specifically lists the card name “Elemental HERO Neos” from your Deck to your hand.


https://yu-gi-oh.jp/images/news/394_201 … lsuJMW.png

Neos Fusion
Normal Spell Card
(1) Special Summon from the Extra Deck 1 Fusion Monster  that lists exactly 2 Fusion Materials, including “Elemental HERO Neos”, by sending its Fusion Materials from your hand, Deck, or field to the GY, ignoring its Summoning conditions, also you cannot Special Summon for the rest of this turn.
(2) If a monster you control that lists “Elemental HERO Neos” as a Fusion Material would be destroyed by battle or card effect, or returned to the Extra Deck by its own effect, you can banish this card from your GY instead.


Neospace Extension / NEXT
Normap Trap Card
You can only activate 1 card with this card’s name per turn.
If you control no cards, you can activate this card from your hand.
(1) Special Summon any number of “Neo-Spacian” monsters and “Elemental HERO Neos” with different names from your hand or GY in Defense Position, but their effects are negated, also while any of them are face-up on your field, you cannot Special Summon from the Extra Deck, except Fusion Monsters.

Dernière modification par Xerikas (25-09-2018 13:27:13)


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#14 25-09-2018 17:14:40

mentali71
Membre

Re: Savage Strike (1007)

oh oh que du bon

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#15 26-09-2018 12:06:19

Xerikas
Crocodile in Rogue ! ORAAAAAAA !!!

Re: Savage Strike (1007)

http://neoarkcradle.net/forum/showthrea … #pid476142

Hiita the Blazing Fire Charmer
Link 2 FIRE Spellcaster Link Effect Monster
ATK 1850
Links: Bottom Left, Bottom Right
Materials: 2 Monsters, including a FIRE monster.
This card is always treated as a “Familiar-Possessed” card. You can only use each effect of this card’s name once per turn.
(1) You can target 1 FIRE monster in your opponent’s GY; SPecial Summon that monster to your Monster Zone this card points to.
(2) If this Link Summoned card is destroyed by battle or your opponent’s effect: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand.


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#16 28-09-2018 12:52:56

Xerikas
Crocodile in Rogue ! ORAAAAAAA !!!

Re: Savage Strike (1007)

http://livedoor.blogimg.jp/maxut/imgs/a/8/a8271b86.png

Psychic Wheelder
Level 3 EARTH Psychic Tuner Effect Monster
ATK 600
DEF 0
Cards with this card’s name can only be Special Summoned by its 1st effect once per turn, and cards with this card’s name can only use the 2nd effect once per turn.
(1) If you control a Level 3 monster, you can Special Summon this card (from your hand) in Defense Position.
(2) If this card is sent to the GY as a Synchro Material: You can target 1 monster on the field whose ATK is less than the ATK of the Synchro Monster this card was used as Synchro Material for; destroy that monster.


http://livedoor.blogimg.jp/maxut/imgs/c/4/c4f2ed9f.png

Psychic Tracker
Level 3 EARTH Psychic Effect Monster
ATK 1600
DEF 600
(1) If you control a Level 3 monster except “Psychic Tracker”, you can Special Summon this card in Defense Position (from your hand). You can only Special Summon a card with this card’s name this way once per turn.
(2) A Synchro Monster that uses this card as a Synchro Material gains 600 ATK.


http://livedoor.blogimg.jp/maxut/imgs/e/4/e4385bd6.png

Hyper Psychic Rider
Level 6 EARTH Psychic Synchro Effect Monster
ATK 2000
DEF 600
Materials: 1 Tuner + 1+ non-Tuner monster
You can only use the 2nd effect of this card’s name once per turn.
(1) Monsters with ATK less than this card’s ATK cannot attack, and monsters with ATK higher than this card’s ATK cannot activate effects.
(2) If this card is destroyed and sent to the GY by your opponent: You can target 2 monsters in your GY with the same Type and Attribute (1 Tuner and 1 non-Tuner); add those monsters to your hand.

Dernière modification par Xerikas (28-09-2018 13:55:45)


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#17 01-10-2018 08:13:18

Xerikas
Crocodile in Rogue ! ORAAAAAAA !!!

Re: Savage Strike (1007)

https://i0.wp.com/ygorganization.com/wp … jpeg?ssl=1

Salamangreat Violet Chimera
Fire Cyberse / Fusion / Effect
LV8 2800/2000
1 “Salamangreat” monster + 1 Link Monster
(1) If this card is Fusion Summoned: You can have this card gain ATK equal to half the total original ATK of its materials until the end of this turn.
(2) Once per damage calculation, when this card is battling a monster whose ATK is different from its original ATK: You can double this card’s ATK during this damage calculation only.
(3) If this card was Fusion Summoned using “Salamangreat Violet Chimera” as a material, the ATK of any monster it battles becomes 0 during damage calculation only.


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Fusion of Fire
Spell Normal
(This card is always treated as a “Salamangreat” card.)
You can only activate 1 card with this card’s name per turn.
(1) Fusion Summon 1 “Salamangreat” Fusion Monster from your Extra Deck, using monsters from your hand or either side of the field as materials.


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#18 01-10-2018 14:13:26

Xerikas
Crocodile in Rogue ! ORAAAAAAA !!!

Re: Savage Strike (1007)

https://pbs.twimg.com/media/DoaABojU0AAwEzh.jpg

T.G. Booster Raptor
Level 1 WIND Dinosaur Effect Monster
ATK 400
DEF 300
You can only Special Summon this card once per turn with the 1st effect of this card’s name.
(1) If you control a “T.G.” monster, you can Special Summon this card (from your hand)
(2) Once per turn, during the End Phase, if this card is in the Graveyard because it was destroyed on the field and sent there this turn: You can add 1 “T.G.” monster from your Deck to your hand, except “T.G. Booster Raptor”.


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#19 02-10-2018 14:37:15

Xerikas
Crocodile in Rogue ! ORAAAAAAA !!!

Re: Savage Strike (1007)

https://pbs.twimg.com/media/Dof4Qy-X4AAFMUB.jpg

Shiranui Spectralsword of Sunset
Level 3 FIRE Zombie Tuner Effect Monster
ATK 800
DEF 0
The effect of this card’s name can only be used once per turn.
(1) You can Tribute this card, then target 2 of your banished Zombie monsters, including a “Shiranui” monster, except “Shiranui Spectralsword of Sunset”; Special Summon them in Defense Position, but their effects are negated, also for the rest of this turn, you cannot Special Summon monsters, except Zombie monsters.


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#20 03-10-2018 12:17:29

Xerikas
Crocodile in Rogue ! ORAAAAAAA !!!

Re: Savage Strike (1007)

https://i0.wp.com/ygorganization.com/wp … .jpg?ssl=1

Shiranui Skillsaga
Level 5 FIRE Zombie Synchro Effect Monster
ATK 1900
DEF 0
Materials: 1 Tuner + 1+ non-Tuner monsters
You can only Special Summon 1 “Shiranui Skillsaga” once per turn. You can only use the 2nd effect of this card’s name once per turn.
(1) If this card is Special Summoned: You can target 1 monster on the field; change that card’s position.
(2) If this card is banished: You can Special Summon 1 “Shiranui Token” (Zombie/FIRE/Level 1/ATK 0/DEF 0).


https://pbs.twimg.com/media/DogCUn6UUAMLRKu.jpg

T.G. Star Guardian
Level 5 LIGHT Warrior Synchro Tuner Effect Monster
ATK 100
DEF 2200
Materials: 1 Tuner + 1+ non-Tuner “T.G.” monsters
You can only use the 1st and 2nd effects of this card’s name each once per turn.
(1) If this card is Special Summoned: You can target 1 “T.G.” monster in your GY; add that monster to the hand.
(2) During your Main Phase: You can Special Summon 1 “T.G.” monster from your hand.
(3) Once per Chain, during your opponent’s Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.


https://i2.wp.com/ygorganization.com/wp … .jpg?ssl=1

unconfirmed parce que floutance :

Rokket Synchron
Level 1 DARK Dragon Tuner Effect Monster
ATK 0
DEF 0
(1) When this card is Normal Summoned: You can target 1 Level 5 or higher DARK Dragon monster in your GY; Special Summon that monster in Defense Position, but its effects are negated, and it’s destroyed during the End Phase, also you cannot Special Summon monsters from the Extra Deck for the rest of the turn, except DARK monsters.

Speedburst Dragon
Level 6 DARK Dragon Effect Monster
ATK 2400
DEF 600
You can only use each effect of this card’s name once per turn.
(1) When you take damage due to an effect: You can Special Summon this card from the hand, then, inflict the same amount of damage to your opponent, and if you do, gain LP equal to half the amount inflicted.
(2) When this card is Tribute Summoned: You can add 2 “Rokket” monsters with different names from your Deck to your hand.


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Trickstar Band Sweet Guitar
Level 7 LIGHT Fairy Fusion Effect Monster
ATK 2200
DEF 1200
Materials: 1 “Trickstar” Link Monster + 1 “Trickstar” monster
(1) Double any damage inflicted to your opponent by the effects of “Trickstar” Link Monsters you control that are Linked to this card.
(2) Each time your opponent takes damage by a “Trickstar” monster’s effect: This card gains ATK equal to the amount inflicted.
(3) During the End Phase of a turn this card attacked: The ATK gained from its (2)nd effect returns to 0, then, you can add 1 “Trickstar” monster from your GY to your hand.


Pasdenom.jpg
Level 4 LIGHT Thunder Effect Monster
ATK 1900
DEF 200
You can only use each effect of this card’s name once per turn.
(1) When the effect of a monster your opponent controls is activated: You can Tribute this card; negate that activation, and if you do, destroy it.
(2) If this card is sent from the field to the GY: You can Special Summon 1 Thunder monster from your hand in Defense.

Dernière modification par Xerikas (03-10-2018 12:39:05)


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