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Résume des dates (MAJ : 15/04)


23 Juin - Pendulum Evolution
07 Juillet - Battles of Legend - Light's Revenge
21 Juillet - Starter Deck: Link Strike
04 Août - Code of the Duelist
25 Août - Mega Tins 2017
07 Septembre - Legendary Duelists

Tournois :

30-31 Avril : Sneak Peek - Maximum Crisis
20-21 Mai : WCQ National France (à Blois)


05 Septembre : Yu-Gi-Oh! Arc-V Manga Volume 2 (Clear Wing Fast Dragon)

Autres (Mangas, etc...) (France) :


21 Avril : V-JUMP 06-2017 (Proxy Dragon en promo)
24 Avril : W-JUMP 21&22-2017 (Firewall Dragon en promo)
28 Avril : Master Guide 5 (Odd-Eyes Wing Dragon et D/D/D Superdoom King Purplish Armageddon en promo)
13 Mai : Collector Pack 2017
03 Juin : Duelist Pack: Legend Duelist
17 Juin : Structure Deck: Cyverse Link
08 Juillet : Circuit Break

Écrit par Sho Phoenix le 08-07-2014 12:55 dans News TCG | Commentaires

SJMP-JP007 - Super Armored Robot Weapon – Black Iron “C” … db68-s.jpg

Super Armored Robot Weapon – Black Iron “C”
Level 8 EARTH

Écrit par Xerikas le 29-05-2018 13:14 dans News OCG | Commentaires

Promotion Pack 2018 … .png?ssl=1

Astra Ghouls
Earth Zombie / Effect
LV5 0/2000
(1) If this card is Normal Summoned: You can target 1 Level 4 or lower monster in your GY; Special Summon it in Defense Position, but its effects are negated and banish it during the End Phase.
(2) Once per turn: You can roll a six-sided die. The Levels of all face-up monsters you control become the same as the result until the end of this turn. … .png?ssl=1

Rain Bozu
Light Fairy / Pendulum / Effect
PS8 LV7 0/0
Pendulum Effect:
(1) Once per turn: You can target 1 face-up monster you control; it gains 100 ATK x the difference between the number of cards in the 2 Extra Decks.
Monster Effect:
(1) During your turn, this card gains 200 ATK x the difference between the number of cards in the 2 Extra Decks. During your opponent’s turn, this card gains 200 DEF x the difference between the number of cards in the 2 Extra Decks.
(2) If this card attacked, change it to Defense Position at the end of the Battle Phase.
(3) If this card is destroyed in the Monster Zone: You can place this card in your Pendulum Zone. … .png?ssl=1

Bellcat Fighter
Wind Machine / Link / Effect
Link-3 2000 / T L R
3 monsters, including a Token
(1) When this card destroys an opponent’s monster by battle: You can Special Summon 1 “Bellcat Token” (Machine/WIND/Level 4/ATK 2000/DEF 2000) in Defense Position. … .png?ssl=1

Link Party
Spell Normal
You can only activate 1 card with this card’s name per turn.
(1) Apply 1 of these effects based on the number of original Attributes amongst Link Monsters on the field.
-1: Link Monsters you control gain 500 ATK.
-2: Link Monsters your opponent controls lose 1000 ATK.
-3: You gain 1500 LP.
-4: Inflict 2000 damage to your opponent.
-5: Special Summon 1 monster with 2500 or more ATK from your Deck.
-6: Destroy all monsters your opponent controls with 3000 or less ATK. … .png?ssl=1

Matching Outfits
Trap Normal
(1) Reveal the top cards of both Decks, and if you do, and if those cards are the same type of card (Monster, Spell, Trap), each player adds their revealed card to the hand. Otherwise, each player banishes their card.

Écrit par Xerikas le 27-05-2018 08:32 dans News OCG | Commentaires

Modification des règles du Time à partir du 1er juin

Starting on June 1st, 2018, all Yu-Gi-Oh! TCG Organized Play will use brand-new End of Match procedures. Duelists should familiarize themselves with the new End of Match procedures prior to attending any event.

...please follow these instructions when proceeding to End of Match procedures:

- Continue with the current Phase of the Game. Once the Phase is over, stop the game.
- Determine a Game Winner at this point, with the Duelist with the most Life Points winning the Game.
     - During Swiss Rounds, if both Duelists' Life Points are the same, the Game is a Draw. Compare Game Wins with the Duelist with the most Game Wins winning the Match. If the Game Win totals are the same, the Match is a Draw.
     - During Single-Elimination, if both Duelists' Life Points are the same at the end of the current Phase (Step 1 above), finish the current turn. If both Duelists' Life Points are the same at the end of the turn, then play will continue on a turn-by-turn basis, with the Duelist with the most Life Points at the end of a turn being declared the winner of that Game. … s_FAQ.html

Plus de 5 tours, on finit la PHASE en cours et non pas le tour (si on est en main phase 1 quand le time est annoncé par exemple, on aura pas de battle) et on regarde les pv.

Écrit par TroisNids le 18-05-2018 02:15 dans News TCG | Commentaires


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